This article, John Marston, is property of Billy cougar.

John Marston, Sr.
John marston
Biographical information
Real name Johnathan "John" Marston Sr.
Also known as Jhon, Marston Sr., Mr. Marston, Mastn, father, papa, brother, Mersten, Johnny, Jhonny, The Man from Gold Town, fella from the train company, Bill's former boy, criminal, ghost, demon and a cockroach, Pops, o' Scarface
Nationality Ya Scott son-of-a bitch! Scottish
Born 12th of July, 1852
Age 166
Status Undead
Physical description
Eye colour Brown
Hair colour Black, brown
Ethnicity Caucasian-Scottish
Height 6'0” (183 cm)
Weight 198 lbs (90kg)
Blood type A-
Gender Male
Career, affiliations and family information
Affiliation(s) Dutch's Gang (former), Grandpa Marston, Nate Johnson (former), Landon Ricketts, Leg Johnson, Jonah, Seth Brains, Abraham Reys, Luisa Fortuna, Boonie MacFarlane, Arthur Morgan, Drew MacFarlane
Occupation(s) Bounty hunter, farmer, former criminal, butcher, serial killer
Notable family members Abigail Marston (wife), Jack Marston (son), Grandpa (father), Dutch's gang (like family), unnamed deceased daughter, unnamed grandfather, unnamed mother
Video Games, Movies and Cartoons information
Main appearance(s) (Video Games) Red Dead Revolver 3dn edition, Red Dead Redemption (all parts), Mortal Kombat X, Red Dead Redemption 2
Voiced by (English) Rob Wiethoff
"I rode in a gang. We robbed trains, banks, towns... We killed people we didn't like. Bill Williamson was in that gang. Now if I don't capture my former brothers in arms great harm will befall my family."
— John Marston

John Marston is a central character and the main hero guy of Red Dead Redemption all parts, and a playable butcher creature under the name of Leatherface in game Mortal Kombat X, something he became after his resurrection by Quan Chi. He is also a central character in Red Dead Revolver 3dn edition. He is a major hero character in Red Dead Redemption 2.

With the addition of the 'Liars and Cheats' DLC pack has been downloaded, John Mersten is also a multiplayer character that can be selected in the "Cheaters" section of the Outfitter.

With the addition of the Undead Nightmare DLC pack, there is a Zombie version of him, known as Zombie Marston. it is a multiplayer character that may be selected in the "Zombies" section of the Outfitter.


John Marston is the son of Spider Marston, who was an illiterate Scottish immigrant to the USA, settling out in West Virginia. His mother, a prostitute, died while giving birth. His grandfather who came along died in a bar fight in 1871. Jhon was born in the city of Gold Town, West Virginia, and was raised by Dutch van der Linde. He became an outlaw alongside van der Linde, William Williamson, Arthur Morgan, Javier Escuella amongst others who all participated in train robberies and other sorts of illegal activities. They gave their earnings to the fortunate, having stolen the money from the poor. The gang became a surrogate family to him, with Dutch becoming his mentor and father-figure. He indeed taught John how to shoot, hunt, gather, read and steal but instilled him with a love of nature and things other than power. He was however, rumoured to have molested the young John, but there is not enough proof. However, in 1886, he was left to die during a failed train robbery. He retired from the outlaw lifestyle and married a prostitute, Abigail, and had a son named Jack with her and a daughter who died months after her birth. He bought a farm in Beecher's Hope, and lived there with his family.

In 1887, he was contacted by FBI agent Edgar Rose, who told him that he would need to get rid of his former friends in exchange for them leaving him and his family alone. He was forced to leave his farm and headed to Silver Town, where he was to meet with a trail guide named Jake. He was guided to Bill Williamson's hideout at Fort Mercer, where he attempted to convince Williamson to give up. Williamson's men shot him in the lower torso with a rifle, and Marston was left for dead again. However, a local woman named Boonie MacFarlane rescued him from the ground and spent $15 on reviving him to his former health. He was brought to MacFarlane's Ranch in Sand's Grass, where he was treated. A grateful Marston agreed to help her out in repaying his debt.

Later that day, he helped her patrol the perimeter to help pay off his nasty debt to her. She showed him a tour of the ranch, and let him sit for a while in her home. Later, he helped her out in shooting some rabbit hunters that were torturing rabbits at night. After helping her, he decided to go on a nightwatch for the foreman, and shot one of the British's Gang rustlers. He got $15 for his help.

Despite Marston's apparent reformation, he remains a masterful and experienced gunman, marksman, rider and hunter. Marston is a rugged survivalist and knows life as a 'fight for survival' (in his own words); he adheres to the old-fashioned West in a world rapidly experiencing the advancements of modernised American lifestyle.



After discovering gold in Plata Grande with his partner Bill, he and John had a pair of pistols made called the Le'Mate Revolvers and went their separate ways. He returned to his home to his wife Abigail Marston and his son Jack. He gave his old pistol to Jack, who tests out his new pistol. Not long after, a group of bandits, led by Captain Espizona attack their home. John and Jack fight bravely, killing all of the attackers except Espizona and two more, but it was in vain. John is killed by Espizona himself. Jack, however, escapes after wounding Espizona.

John is seen in chapter "Beecher's Hope", where he gives Jack his old pistol, and later is killed alongside his wife in a fight against Espizona.

He is also seen in a flashback in "Battle Finale", when Jack remembers his talk with John about the Le'Mate Revolvers.

Redemption II

After a botched ferry incident in Gold Town, Dutch's Gang fled north into the mountains. As they seek shelter, John and Gicov Bell, one of the gang's newest recruits scout for location and supplies. However, Abigail Marston gets concerned when John didn't return to their shelter. She pleads Arthur Morgan to find him along with Javier Escuella. Arthur and Javier manage to track John down and found him up in the mountains, badly injured, scarred and his horse killed. He revealed that he had gotten lost a day prior, ending up on a cliff near the peak of a mountain after being attacked by wolves which badly scratched his cheeks and nose, giving him permanent scars. Escuella proceeds to bring him back to safety, although Morgan was forced to fend off several wolves that had come after the trio while Javier carried Marston on his horse. Once back at their temporary shelter, Abigail scolded Marston for his actions, and then he was left to heal in Pearson's camp.

After recovering from his injuries, John along with Arthur, Charles Smiff and Sean MacGuire rob a train passing through Rhodes. The law shows up almost immediately, prompting suspicion from John, however they still manage make off with the money after deceiving the cops. John and Arthur then go and steal a herd of sheep to sell them at the Valentine Village auction. When they go to the nearby Saloon to drink after their success, Dutch van der Linde and Leopold Strauss show up at the 'loon. Strauss and John go outside to smoke but are captured by Leviticus Cornwall and his guards. Arthur and Dutch rescue them, but Strauss gets injured, before they ride off. When they come back to the camp they pack their bags and leave for Clemens' Point.

John, along with Javier and Arthur then make a deal with the Gray Family, in which they will steal the Braithwaites' prised horses and sell them for five thousand dollars. The three of them talk their way into the grounds, before killing the stablehand and stealing the horses. John took the lead during the escape, but it turns out they sell them for a meagre seven hundred dollars thanks to Grays' lying.

After Jack Marston is kidnapped by the Braithwaites, John takes part in the assault on the Braithwaite Manor in the hopes of taking back his son. After his son is not at the manor and the gang founds out he was taken to Angelo Tattaglia, he grows furious.

John along with Morgan and Dutch goes to Tattaglia's compound, where in order to Jacky back, Arthur and John are sent by Tattaglia to deal with a group of men robbing graves in the city's cemetery, something Angelo finds absurd. In exchange fir the favour, Angelo gives back Jack to Marston. During the failed bank robbery in Saint Dennis, John gets captured by the cops and is sent to Sisika prison where he is incarcerated and works in a chain-gang.

After Dutch and the remaining group he went with travels back to America from Guarma, Morgan and Sadie Adler scout the penitentiary using a hot air balloon and manage to bust John out of prison where they return him to their camp in Beaver Hollow. However, Dutch berated Arthur and Sadie for getting Johnny back earlier than intended.

Some time passed and John and Morgan become increasingly concerned about Dutch's plans and discuss their eventual fates in the gang. While they were planting dynamite below Theodore's Bridge under the orders of the Hollander, Arthur convinced John to get his family and run away from the gang as far as possible before van der Linde gets any crazier and kills 'em all in a blink of an eye.

John, however, would have none of Arthur's advise and joins the final robbery for the gang which involves robbing an army payroll from a train. As they battle toward the front carriage, John gets shot by a train guard and falls off the platform. Dutch doesn't give much dam about it and leaves John behind to die. Sometime later when John comes all wounded back into the camp, having survived the robbery, he confronts Dutch who tells him that he "didn't have a choice". Their confrontation gets interrupted when the Pinkerton Agency led by Edgar Rose show up thanks to being alerted by Gicov when he shoot Susan Grimshaw.

John and Arthur split up while the other members (minus Gicov and his boys, Cleet and Bad Jo, Bell was an informant for the Pinkertons) fight back the agents. Eventually, the former gang retreats further into the caves and exits above, running from the chasing agents.

As John and Arthur escape on horseback, both of their horses get shot and they have to escape on foot. While on the wild run, Arthur claims he must go back and finish his business with the traitor, Gicov, while John should go on and run off without him. Marston reluctantly agrees and escapes the hills.

Years after the socialist gang disbanded in 1886, the Marston Family lived a good and honest life. They arrived in Strawberry Town to try their luck there where Abigail and Jack land a job in the town clinic and tailor store and John temporarily worked for the general store, delivering goods to the farmer David Geddes at Pronghorn Ranch where they also lived. John arrives at the ranch on time and manages to stop the Laramie gang from harassing the ranch. After this, John receives work as a ranch-hand for Geddes himself. Their reunion with Abigail starts an uneasy friction after she receives news of John's actions prior their arrival.

Nevertheless, Abigail and John manage to get by with their newfound life. John helps Mr. Geddes and ranch foreman Tom Dicksen with more ranch work such as teaching the Geddes's youngest son named Duncan how to tame and ride a horse, and how to build fences around the ranch. During these times, John briefly connected with Jack, teaching him how to ride a small pony (not the ones from Equestria) and retrieving mail from Strawberry.

Their journey in getting packages at the post office and back to the ranch was not easy after John and Jack were followed by the Laramie gang. John was forced to kill them which triggered Jack's anxiety and possibly some crippling depression, but hey, at least he didn't get osteoporosis. After they return to the ranch, Abigail becomes increasingly worried after seeing Jack anxious, feeling stupid and contagious and John failing his promises to her. This concern ignites after the Louisianan attack the Pronghorn Ranch again one night, stealing the cattle. John and the ranch hands head to the Hanging Dog Farm where they successfully kill the entire gang and retrieve the cattle. John also kills their leader after he mocked John's work and wife.

This event angered Abigail even more and she left John quietly the morning after. John continues to work at the ranch and after some time, Marston asks Mr. Geddes to put good faith on his name so that he can borrow loans from the bank and buy a plot of land at Beecher's Hope. John attempts to convince Abigail he's changed, with the intention of turning it into a ranch.

John successfully buys Beecher's Hope after clearing away squatters and hobos living there. He reunites with his father, Sadie Adler and Charles, who help Marston build his ranch and provide him with jobs to pay off his bank loans. Abigail and Jack head back to John after receiving the letter from him. John then finally spends time with his family more. During a trip into Gold Town, John proposes to marry Abigail by the Fat Iron Lake.

Eventually, Marston comes across information leading to Gicov and his gang's location by Sadie. He, Sadie, Charles go after him despite Abigail's pleas not to. In revenge for Morgan's death, Marston tracks down Cleet in Strawberry Town, who reveals that Gicov and his gang are at Mount Harris. Despite Sadie's orders to hang Cleet, Marston spared him out of heart only for him to be killed by Sadie instead. The three warriors then journey to Mount Harris, although Sadie and Charles are both injured. John kills Bad Jo and Leopold Strauss during his trek up the mountain after a long shootout and some taunts from the German Traiter, and eventually finds Gicov at a cabin. The two end up in a deadlock and shock, though this is ended when a wounded Sadie appears and holds Bell at gunpoint. However, Dutch himself makes a sudden appearance, emerging from another cabin and causing Sadie to be held hostage by Gicov. A three-way standoff develops between John, Bell and Dutch, with Dutch appearing to be on Bell's side. Eventually, Marston shoots Gicov in the chest, mortally wounding him and freeing Sadie, to which Bell is then gunned down and killed by John with even a shoot to the head before shrugging and succumbing to his wounds. Dutch then takes his leave without saying a word, ignoring any reason for why Marston and Sadie spared him. Marston finds the gang's old money stash and uses it to fully pay off his mortgages. Afterwards, he formally marries Abigail, both looking forward of living a new life on their ranch. However, it is also revealed that Charles died at Mount Harris after he succumbed to his wounds after he was shoot by Gicov's Gang.

Sadie then leaves the Beecher's Hope and the Marston family on good terms. Agent Rose, the newly appointed head of the FBI catches wind of the events on Mount Harris and goes to investigate, finding nothing but Gicov and Strauss's corpses and no trace of the missing Gold Town money. Alongside his new subordinate and "pupil", Archer Forman, they begin a manhunt for the perpetrator: John Martson, questioning various people until they discover John's location at Beecher's Hope ranch. John continues working on his ranch with his family and beating off his son for the next two years, unaware that his revenge against Bell and Strauss had cost him his entire freedom.


A year later in 1887, the old American West is being tamed by encroaching technological advances such as railroads, telegram offices and stronger law sheriffs. The mayors, federal government and elites create the FBI (at the time BOI) to aid in the process and put Edgar Rose in charge of the western region. One of the FBI's major goals is to rid the country of all of the savage gangs still running wild and unchallenged, especially that of Bill Williamson. Rose decides to use an ex-brother of Williamson's to hunt him down: the former outlaw John Marston. By kidnapping John's wife and son, Rose forces him to do so. Thus, John is forced to comply and roam the west once again to save his family, and to get his slice of the American pie (not the TV show).

More to be added...


John's death at the hands of Rose is a poetic end to his life. He sacrifices himself to save his wife and son so they could live a better life, the reason he goes to Texas in the first place. By his death, he knew that Rose wouldn't harass Abigail or Jacky any longer, allowing them to start life fresh, and allowing Jack a chance to grow up without the brutality and violence that shaped John's early life. Sadly, despite his father's sacrifice, Jack possibly still goes on to become a bounty hunter, he tracks down and kills Edgar Rose in revenge, without hesitation. The path to revenge, it seems, is a hard road to follow, due to all the construction work everywhere.

In 1891, two years after John was killed, Abigail dies by doing suicide. An older Jack, now a mirror image of his father, buries her body up on the hill next to John's grave. From then on, he is playable throughout the remainder of the game; retaining all of his father's weapons, clothes, money $, houses and fame/honour. The rest of Jack's life is shrouded as a bounty hunter and an outlaw.


  • John is often associated with the city, even though he is a rancher.
  • Both John and Abigail were orphans, as Abigail claims she was in the mission "Pestilence". It's said that they ran away from the orphanage together, but it is unclear who organised the plan and how they met Dutch van der Linde.
  • John's grave marker reads "Blessed are the peacemakers.", signifying his long road to redemption and peace for his family in a lawless land.
  • John is seen smoking cigarettes during cutscenes, after missions, and while watching a film in the cinemas.
  • John is extremely polite to women and likes them. For example, John calls Boonie MacFarlane "Miss MacFarlane", even after she has asked him to call her "Boonie". He also does anything possible to keep women safe, even pistol-whipping Scot to defend two nuns he was holding up.
  • Not promising to resolve the problem, John usually answers with "I'll see what I can do" to strangers after hearing their awesome situation.
  • Before the game came out, in the trailers, John looked much younger and thinner. So did Abigail. But this was changed due to Jack being nearly a mature man. He got that look back in Red Dead Redemption 2 however.
  • John seems to be one of the only man in the game that is not loyal to his wife.
  • John seems to get angrier when someone mentions his wife's past rather than his own.
  • Although John is married to Abigail, neither of them wear wedding rings. The same goes for every married character in the game.
  • His son, Jack, gives him credit for many of his weapon-based talents. For example, when Jack shoots at enemies, he'll sometimes shout out "You taught me well, papa." However, when John tries to teach Jack how to shoot a rifle in "Wolves, Dogs, and Sons" Jack orders that John needs to leave the farm forever, leave him alone so that he can teach himself and that John needs to go kill himself.
  • If one looks at the pictures of John with his former gang in the Dutch's Gang page Gallery, he appears to be wearing the Legend of the West outfit.
  • John's hat appears to have eagle feathers on it.
  • If the player presses "0" (PS3) or "B" (360) while near Abigail, Jack, Granpa, or Amos, John will tip his hat as usual, but he won't speak.
  • Judging from one of Marston's quotes, it is possible John lived nice during his childhood years but it is unknown why he abuses Jack then.
  • It is left unexplained why John arrives in Gold Town aboard a steamboat if he resides in Beecher's Hope. It is probably because he was taken somewhere else while his family was being kidnapped, and while he was on the boat, the details about his nearing exploit were explained to him. That is the assumed reason because there is no conversation when they get off the boat, they simply walk him to the train.