This article, Golden Desert, is property of Billy cougar. |
Golden Desert | |
---|---|
Game | |
Mortal Kombat: Return of The Dragon King, also some other non-MK series | |
Place | |
Is in North Outworld, Multiverse Federation | |
Modes (Console Only; PC can play any map in any mode) | |
Multiplayer, is only in cutscenes in singleplayer | |
Console Codename (PC) | |
Golden Dessert | |
Singleplayer Map | |
In Outworld |
The Golden Desert is an arena and ancient location in the planet of Outworld. It was featured in Mortal Kombat: Return of The Dragon King.
Overview[]
There was a large cliff face which was excavated in places where Buddha statues resided which watch the battle unfold. And this cliffside area sits on the outer edge of the the Golden Dessert.
Centuries ago, giant caverns were dug in the mountainside where statues were placed. A new community of people came and settled here after a deep water well sprung, thus creating an oasis.
In this arena characters can be knocked down to lower balcony areas and once players reach this area, they can encounter two death traps. Knocking the opponent into the far cliff walls to either side will cause one of the massive Buddha statues to fall on top of them, while being knocked off the front edge will cause the opponent to fall onto a spike spire below.
Due to a programming oversight in Mortal Kombat: Deception, the soundtrack intended for the Golden Desert will only play for one match through the entire game; the rest of the matches played here will use the soundtrack of Liu Kang's Tomb. Ever since the game has been released, it has never been fixed. The reason this glitch occurs in entirety is unknown.