Sub-Bosses (MK)

Now for part II

Sub-Bosses
The sub-boss guards the final boss of the game. It is usually a completely non-human creature that dwarfs the other characters in about every sense of the word; speed, strength and size. They tend to put up more of a challenge than the last boss at times.

Mortal Kombat
Goro - Goro's Dungeon The first boss of his kind to appear in any fighting game. He immediately challenges the player right after the last Endurance Match opponent is defeated as the game will not even switch to the Battle Plan. Instead, his roars and occasional tremors can be heard as the battle goes on, giving him a truly intimidating, frightening sense of air. The Prince of Shokan is an intimidating four-armed behemoth with devastating attacks. A mere single punch can easily take off nearly a quarter of health. He also launches fireballs from his fists as well. His favorite technique employs the use of his lower arms to grab the player and then proceeds to relentlessly smash them with his free arms.

Mortal Kombat III
Kintaro - Kahn's Arena An even more ruthless warrior than Goro, Kintaro is a much faster and more powerful foe. While sharing similar attacks with Goro, Kintaro has his own uppercut, which sends the opponent high into the air and offscreen. He is also the first to employ the Teleport Stomp in where he leaps high into the air and comes back crashing down on the opponent, stomping them for good measure.

Mortal Kombat IV
Goro returns for the home ports of MK4 as a sub-boss, retaining his moves from the first game. He can also be unlocked as a playable character by beating the game with Shinnok and then selecting Shinnok while using the Hidden option and then pressing Run and Block.

Mortal Kombat Deadly Alliance
Moloch - Moloch's Dungeon One of two Oni employed by Quan Chi as insurance. Moloch is a tough and somewhat persistent foe. He utilizes the mace chained around his arm and swings it about in wide arcs and can even fire projectiles.

Mortal Kombat: Return of The Dragon King
Noob-Smoke - Golden Desert A deadly tag team born from Noob Sailbot's clan of the Brotherhood of Shadow and using the former Lin Kuei enenra/robot Smoke as his security guard. Similar to the Endurance Rounds of previous entries, the player must fight both characters at once. Unlike said battles however, the characters are treated as a single entity, sharing the same bar. Both have their own singular style and switch when said styles change. Noob Sailbot employs the nimble and quick Monkey style for combo attacks while Smoke utilizes the powerful Mi Tzu style which employs single, but effective strikes. They can be unlocked as playable characters through the Krypt.

Mortal Kombat Armageddon

 * Motaro

Mortal Kombat 9

 * Shang Tsung - Shang Tsung returns for the first time in nearly two decades in his elderly form and he is still as deadly as he was back then. While he plays somewhat normally like the playable version, the boss version can morph into one of three random characters at will (one will always be the player's current character or both in Tag Ladder). He also employs frequent use Enhanced attacks and swift, tricky combos to knock his opponents into submission.

Mortal Kombat 10
Coupled with his evil intentions of enslaving the universe, Shao represents one of the single greatest threats to be present in the DC Universe.
 * Shao Kahn: his position as one of the New Gods endows him with the powers of a god.