Quan Chi's Fortress

Introduced in Mortal Kombat: Deadly Alliance, Quan Chi's Fortress is the dark palace of the wicked necromancer Quan Chi's and a hidden citadel. It is located in the planet of Outworld in the first timeline and the Never Never Land in the second timeline where it fits more.

Overview
It features the fighting arena on the right side and Quan Chi's inner sanctum in the centre. The glowing egg in the background is the inner sanctum, a chamber protected by magical runes that covers it, where Quan Chi leaves his body, periodically recharging his power as well as astroprojecting his consciousness to other planes of existence. The fighting arena rests above a network and system of lasers. The lasers make some sort of spider web pattern which is fitting for this evil sorcerer Quan Chi.

This arena featured a death trap when the arena is returned in Mortal Kombat: Return of The Dragon King, in which it has laser fields below like it had in DA. When the opponent is knocked off the platform down to the lasers, they're sliced to pieces.

In Mortal Kombat X, it has a more library-like appearance with a display containing Shao Kahn's Armour and a separate, interactive stand for his Wrath Hammer. On the opposite side of the room is a stairway leading up to the top of the fortress where one can view the Never Land outside. In the near centre of the room is a pit of blood where an incomplete flesh construct periodically rises. Throughout the room are skull-patterned pillars.

Interactions
In MK, Quan Chi's Fortress features four arena interactions. From farthest left to right, they are:
 * A spine-shaped lamp post that can be used to strike the opponent with.
 * A small torch in the shape of a glowing orb that can be thrown at the opponent, setting them on fire like Manny Wide would.
 * A small watery jar containing a fetal demon that can be thrown at the opponent.
 * Shao Kahn's Wrath Hammer that can be used to strike the opponent with and to crush the opponent's head.

Trivia

 * Quan Chi's throne is hidden in a secret room in the place.
 * Strangely, when the player 'kicks' its opponents into the pit of lasers, they turn from a spider-web pattern to a perfect square grid. When the player punches the opponent, however, they are still spider-webs.

Gallery
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